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Leveling up gaming: why tomorrow’s industry needs new infrastructure
Gaming is exploding. Bigger worlds, more players, richer economies — but the infrastructure running them is stuck in the past.
Kai Wawrzinek, founder of Goodgame Studios, knows this firsthand. After scaling a gaming empire to millions of players, he hit the wall of centralized cloud: vendor lock-in, unpredictable egress fees, and systems that slowed down global growth.
This 5-page report cuts through the noise with data, real-world examples, and a simple truth: the future of gaming can’t be built on yesterday’s cloud.
You’ll discover:
- Why today’s centralized infrastructure fails studios and players alike
- How costs, latency, and control kill innovation
- What decentralized infrastructure unlocks for global gaming communities
- How ICN’s HyperCloud delivers storage, compute, and networking without the trade-offs
Clear, direct, and actionable — this isn’t theory, it’s a playbook.
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